@inproceedings{462dfe0e12424cb7a8631afc2bc863f9,
title = "BrightArm{\texttrademark} therapy for patients with advanced dementia: A feasibility study",
abstract = "Virtual reality use in cognitive rehabilitation of advanced dementia has been sparse. Three residents of a Dementia Ward participated in a feasibility study of the BrightArm{\texttrademark} system. They played custom games targeting several cognitive domains including short-term and working memory. Clinician observation revealed a positive effect on emotive state, with technology well accepted by all participants.",
keywords = "Alzheimer's, BrightArm, Dementia, Emotive state",
author = "G. Burdea and B. Rabin and D. Rethage and F. Damiani and Hundal, {J. S.} and C. Fitzpatrick",
year = "2013",
doi = "10.1109/ICVR.2013.6662101",
language = "American English",
isbn = "9781479907748",
series = "2013 International Conference on Virtual Rehabilitation, ICVR 2013",
publisher = "IEEE Computer Society",
pages = "208--209",
booktitle = "2013 International Conference on Virtual Rehabilitation, ICVR 2013",
address = "United States",
note = "2013 10th International Conference on Virtual Rehabilitation, ICVR 2013 ; Conference date: 26-08-2013 Through 29-08-2013",
}