The existing Command and Control system (C2 system) modeling and simulation systems are lacking the underlying algorithms to drive the dynamic change and interactions. We develop a combat modeling method with underlying algorithms which can be used to model, analyze, and simulate a combat on the battlefield. A Panama scenario is used as an application example.
|Original language||English (US)|
|Number of pages||6|
|Journal||Proceedings of the IEEE International Conference on Systems, Man and Cybernetics|
|State||Published - Dec 1 1994|
All Science Journal Classification (ASJC) codes
- Control and Systems Engineering
- Hardware and Architecture