TY - GEN
T1 - Development of Multiphysics Enriched Mixed Reality Game for Geotechnical Engineering Education
AU - Huang, Chenchen
AU - Cai, Weiling
AU - Zhu, Cheng
AU - Tang, Ying
AU - Bauer, Sarah
AU - Wang, Lei
AU - Hare, Ryan
N1 - Publisher Copyright: © 2023 American Society of Civil Engineers (ASCE). All rights reserved.
PY - 2023
Y1 - 2023
N2 - This study aims to develop a multiphysics-enriched mixed reality game system that provides an integrated geotechnical learning experience with visualization, collaboration, and simulation tools. This paper summarizes the game development works. Essential game components, such as player characters, geotechnical testing devices and tools, and laboratory environment, were created for the virtual game. Multiple mini-games incorporating geotechnical concepts are designed to further encourage the players to play the game. The thermal conductivity and direct shear tests will be performed in a virtual walk-in environmental chamber with controllable temperature. Using these experimental results as modeling inputs, finite element simulations are integrated to support the geothermal pile analysis under field conditions. Players will be able to visualize the simulation results through the augmented reality technique. The entire game is created as a mobile game platform, which enables players to use personal smartphone or tablet devices. The work is expected to improve unders' interests and success in geotechnical engineering coursework, as well as provide developmental insights and educational background to inform researchers who seek to develop similar games.
AB - This study aims to develop a multiphysics-enriched mixed reality game system that provides an integrated geotechnical learning experience with visualization, collaboration, and simulation tools. This paper summarizes the game development works. Essential game components, such as player characters, geotechnical testing devices and tools, and laboratory environment, were created for the virtual game. Multiple mini-games incorporating geotechnical concepts are designed to further encourage the players to play the game. The thermal conductivity and direct shear tests will be performed in a virtual walk-in environmental chamber with controllable temperature. Using these experimental results as modeling inputs, finite element simulations are integrated to support the geothermal pile analysis under field conditions. Players will be able to visualize the simulation results through the augmented reality technique. The entire game is created as a mobile game platform, which enables players to use personal smartphone or tablet devices. The work is expected to improve unders' interests and success in geotechnical engineering coursework, as well as provide developmental insights and educational background to inform researchers who seek to develop similar games.
UR - http://www.scopus.com/inward/record.url?scp=85151741662&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85151741662&partnerID=8YFLogxK
U2 - 10.1061/9780784484692.053
DO - 10.1061/9780784484692.053
M3 - Conference contribution
T3 - Geotechnical Special Publication
SP - 526
EP - 534
BT - Geotechnical Special Publication
A2 - Rathje, Ellen
A2 - Montoya, Brina M.
A2 - Wayne, Mark H.
PB - American Society of Civil Engineers (ASCE)
T2 - 2023 Geo-Congress: Sustainable Infrastructure Solutions from the Ground Up - Geotechnical Data Analysis and Computation
Y2 - 26 March 2023 through 29 March 2023
ER -