@inbook{fb4759f477654edf901471a4ac7b02e6,
title = "Playing with Triangulations",
abstract = "We analyze several perfect-information combinatorial games played on planar triangulations. We introduce three broad categories of such games: constructing, transforming, and marking triangulations. In various situations, we develop polynomial-time algorithms to determine who wins a given game under optimal play, and to find a winning strategy. Along the way, we show connections to existing combinatorial games such as Kayles.",
author = "Oswin Aichholzer and David Bremner and Demaine, {Erik D.} and Ferran Hurtado and Evangelos Kranakis and Hannes Krasser and Suneeta Ramaswami and Saurabh Sethia and Jorge Urrutia",
year = "2003",
doi = "https://doi.org/10.1007/978-3-540-44400-8_4",
language = "English (US)",
isbn = "3540207767",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "22--37",
editor = "Jin Akiyama and Mikio Kano",
booktitle = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
address = "Germany",
}