Recent advances in remeshing of surfaces

Pierre Alliez, Giuliana Ucelli, Craig Gotsman, Marco Attene

Research output: Chapter in Book/Report/Conference proceedingChapter

118 Scopus citations

Abstract

Remeshing is a key component of many geometric algorithms, including modeling, editing, animation and simulation. As such, the rapidly developing field of geometry processing has produced a profusion of new remeshing techniques over the past few years. In this paper we survey recent developments in remeshing of surfaces, focusing mainly on graphics applications. We classify the techniques into five categories based on their end goal: structured, compatible, high quality, feature and error-driven remeshing.We limit our description to the main ideas and intuition behind each technique, and a brief comparison between some of the techniques. We also list some open questions and directions for future research.

Original languageEnglish (US)
Title of host publicationMathematics and Visualization
PublisherSpringer Heidelberg
Pages53-82
Number of pages30
Edition9783540332640
DOIs
StatePublished - Jan 1 2008
Externally publishedYes

Publication series

NameMathematics and Visualization
Number9783540332640

All Science Journal Classification (ASJC) codes

  • Applied Mathematics
  • Geometry and Topology
  • Modeling and Simulation
  • Computer Graphics and Computer-Aided Design

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    Alliez, P., Ucelli, G., Gotsman, C., & Attene, M. (2008). Recent advances in remeshing of surfaces. In Mathematics and Visualization (9783540332640 ed., pp. 53-82). (Mathematics and Visualization; No. 9783540332640). Springer Heidelberg. https://doi.org/10.1007/978-3-540-33265-7_2